By bonding with a party member, they learn new passive abilities, making some good characters great, and other characters actually useful. The most important thing to do during these sections is to go bond with your party. To break up the story a bit so that you don’t go straight from mission to mission, most chapters have “free time” events. Their personal matters might interest you. So if you want to learn about your favorite character, by all means, talk to them during free time. Not everyone is treated equally in the story. Since these bonding events are mostly one-on-one sessions where you learn more about your party members, you really see the character personalities shine. Even in the bonding events of the game, where there is no action, nothing is ever truly stagnant. Between Rusty’s nightlife, Archibald’s uptight personality, Keith talking about becoming future king, and Ewan always having money on his mind, there never really is a dull moment. All come with unique personalities and battle abilities. They’re all incredibly fun, and shine in their own ways. There are many, many party members to choose from. What saved the story for me, however, was the cast of characters involved in it. While I found the story to be a bit boring due to its predictability and flat ending it doesn’t mean it was bad by any means, as there are some twists and turns to spice it up. Now that they have obtained a conductor, the knights are ordered by Queen Anastasia to go out in search of the Wind Witch, Fire Witch, and Earth Witch as the four witches combined can sing a song that can reverse Hilda’s crystallization. Alto and Lissete are saved by the Regant Knights, and ultimately join them. The last person with this ability was a mythical hero, known as Elcrest, who supposedly went to the moon to calm down an angry God one thousand years ago. Alto, himself, becomes what’s known as a “Conductor”, a person with the ability to tune witches, or essentially drive out their negative emotions. During this attack Alto’s adoptive sister, Lissete, transforms into the Water Witch. After ignoring her request, Hilda and her group called the Harbringers attack his village, crystallizing everyone in it. One day out in the forest he encounters Hilda, The Witch of Destruction, who tells him to leave his village. In Stella Glow, you play as Alto – a boy who has no memories of anything prior to 3 years ago. It was meant to be a 10 year anniversary title for the developer unfortunately, before the game was even released, the company filed for bankruptcy, and the game was released in Japan by Sega. Stella Glow is a Strategy Role Playing Game by the now defunct company, Imageepoch. A review copy and screenshots have been provided by Atlus USA
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